I have finally finished the scene, its looking good from were it was and i am quite proud of it. If i had more time i would have liked to add a lot more to the scene to get it to its full potential. So looking forward to the future maya project so i can push it further. I need to learn a lot more about texturing and lighting, especially the use of mental ray.
So far i have done most of the models and added them to the scene, I have got a few more models and things to add. So it as been coming along quite good, now just working on modelling a puppet which i am finding very hard. Going to see if I can pull of something that at least looks like a puppet. Should be finished in a couple of hours.
If anyone wants their cloth like materials looking realistic i would really recommend using ncloth, lovely feature within maya and it really enables you to simulate the properties of cloths on your objects. Now i feel like giving up feeling absolutely sick :(
I had to write something about this little animation alan showed us during the last lesson, its was a rather funny and entertaining video. The animations was done with such detail, at first it looked like a real video, it's no wonder it got number one at the Aniboom Awards 2008. Officially one of my favourite animation out there at the moment.
Covering some of the the more advanced texturing aspect of maya.
Mixing presets with custom fur was quite interesting and i picked up a few pointers on it too. Well here are the rest of the results with i got by mixing the presets with customs.
Quite useful for me as i can use it towards my project, which is a great help. Have to say thanks to Alan for the great ideas for the technical classes and it was good fun to play around with too.
Managed to finish off with ease as it was quite straight forward but very time consuming, nevertheless been pushing myself to catch up with the previous work. Learned a lot about texturing which i can hopefully put towards future projects.
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