I was initially trying different things trying to come up with my musketeer and the sidekick. I had a clear idea of how i wanted my main characters to look like, so i went ahead and drew up some basic sketches.
Firstly i wasn't trying to work out the body structure of the character and what kind of physic he would have, so i started by messing around with basic shapes etc. ( warning scans aren't perfect)
I then decided to have my main characters as a male so went ahead and researched body structures and poses. Finally came up with my own basic sketches for the main character and side kick.
Now for the main concepts i initially done and these were the drawings i showed Colin as well to get some feedback.
I was quite happy with what i had and thought it was kinda perfect to be honest, but once i had a word with Colin he said that the character looked more futuristic cowboy than a musketeer. However he was happy with the feel of the sidekick. Colin helped me out by drawing a quick sketch based on my initial drawings of what he thought a typical musketeer should or would look like.
So for me it was time to have a rethink on my character and how i could make him look like a typical musketeer and at the same time unique. I went back to the basics and started drawing from scratch again, so it was back to stick figures for me.
So working through it i managed to come up with a solid pose and body structure for my character, i was looking for something that went with musketeers, so i didn't want him to be too muscular or too lean. I wanted the character to look strong and at the same time be very agile. I was quite happy with what i had so far and now i went on to add the details, by keeping what Colin told me in mind.
So i came up with these, however i felt the character was still lacking something there, so took a break from drawing just to refresh myself and went back to referencing and looking at musketeers. After several days of trial and error i came up with a similar design but with a few detail that were changed but made a drastic difference to the feel of the character.
Now i was very happy with the outcome of the character and i felt that it had a musketeer feel to it and also i managed to add a taste of mythic into it. As you can see i didn't bother with the head at the moment as i wanted to work separately on that. I also came up with the design for the back of the character fairly quickly as the clock was quite straight forward to draw and there wasn't much detail there.
Now as i was happy with the body side of things i decided to go ahead and work on the head structure of the character. I had a clear image of exactly what i wanted from the character and how he should look. I wanted a look that portrayed strenght and courage. Justin's classes were a greate help here as he talked lot about how different shapes can portray different things.
Initially i made the character with hair and no hat for asthetic reasons, i was quite happy with the first attempt i had with my characters face, as its exactly what i was looking for in the character and so i decided to stick with it.
Villian
Tico
I wanted to get this uploaded a bit earlier however i didnt get a chance to do so, nevertheless here is the character profile and Synopsis.
Benjamin must fight alone if he has to but he is pleased to have the help of his special friend Tico the Pegasus, the gift from his father. Now he won't rest till he fullfills his revenge and completes his quest join the Guardians of the palace.
Character Profiles
Hero :
Name: Benjamin Dupr'e
Gender : Male
Race : Human
Age: Early 20's
Height: 6'1
Build: Athletic
Character and Story :
Strength and Skills :
Weakness
His weakness is women, he is always distracted by them wherever he travels, which always tends to get him into mischievous trouble.
Goals
To revenge the death of his father
To become the best musketeer in the land.
Draco Valakas (Villain)
Name: Draco Valakas
Gender: unknown
Race: Dragon
Age: Unknown
Height: Unknown
Many details of this monster is unknown, as hardly anyone has survived after facing it.
Character and Story :
Strength and Skills :
Weakness
Goals and Motivation
Sidekick
Name: Tico
Gender: Male
Race: Pegasus
Character and Story :
Tico was given to Benjamin by his dad as a gift on his birthday, they grew up together and helped Tico formed a very strong friendship and attachment to Benjamin. He is a very humorous and funny character but at the same time wise in times of need.
Strength and Skills :
Tico being a magical creature has the ability to fly.
Weakness
Tico is mortal so he can be hurt or killed.
Goals and Motivation
Tico as a baby was very close to Benjamin's father and also Benjamin's father dyeing request was for Tico to help him whatever the cost. So Tico has set out with Benjamin to help him on his quest.
These are the different vechile concepts that i have come up with, however they do require a lot more refining and tunning but for a b movie they should do fine. However these took just way to long to shadow and colour in as it was hard to do it in black and white. Let me know what you guys think? However some of the concepts were a bit rushed too.
Character Design - 5
Character Design -4
In this lesson we mainly started to look at the different props and accessories used by characters. Then only did we realise that the object had major differences between a good and bad character. Each of these object were made up of particular shapes to imply the same characteristics as that of the wielder. The prime example used by Justin was the different of staffs in Lord of the Rings between gandalf and saruman.
In our third character design lesson we started looking at the major differences between female and make characters. It immediately became clear that using shapes in a slightly different way or size could give a vastly different feel to the character. We started to learn how these shapes were used differently in males and females.
Now as you can see they both are very similar character and at the same time they are different due to the different sizes of shapes used. Males tend to have broader shoulders in general compared to females who have broader hips and smaller shoulders.
We were then given the tasks draw random male characters and then draw them as female version of themselves, by manipulating the shapes.
I got obelix and even thoughh h was fairly round already, i soon found out that there is a clear difference in were females and males carry there body weight. This is a very important aspect when drawing female characters as they tend to carry there weight near the breast and hips areas.
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