This week's tutorial with Allan was enlightening, as I figured that my initial idea did not have a strong background or style. So I had a hard think and came up with an idea to take a story from "The Bible" and make it into a Short Animation. The Bible has a solid background and abundant history. As a child I was often told by my parents about the story of "The Good Samaritan". Thus I am thinking of taking this idea forward and developing a solid concept on how to approach this unit successfully.
"A certain man was going down from Jerusalem to Jericho, and he fell among robbers, who both stripped him and beat him, and departed, leaving him half dead. By chance a certain priest was going down that way. When he saw him, he passed by on the other side. In the same way a Levite also, when he came to the place, and saw him, passed by on the other side. But a certain Samaritan, as he traveled, came where he was. When he saw him, he was moved with compassion, came to him, and bound up his wounds, pouring on oil and wine. He set him on his own animal, and brought him to an inn, and took care of him. On the next day, when he departed, he took out two denarii, and gave them to the host, and said to him, 'Take care of him. Whatever you spend beyond that, I will repay you when I return."
It's a well known story among many people and there are hundreds of paintings and illustrations done on this parable. I am hoping to base my style on one particular illustration, currently I am going through different ones to really try and develop a style of my own. It's a bit late to really but i am passionate to find a strong sense of style and direction of my own for this project.
Great fun to do and was a great stepping stone for as i learned a lot of things from the modelling of the Mustang GT.
Here are some of the buildings used in the making of the city, however i did make many different variations of each buildings too. My main refrence was the generic 50's buildings and also some games such as fallout and Mafia 2.
I modelled a car for our final trailers and mostly to be used as part of the city. It is a low poly model, as most of the shots were from far above. The tank was also modeled for a a scene with the city destroyed. All the rigging and texturing was done by Jack.
Just wanted to show how the paint was done from scratch for atleast one of the characters and the this is my favourite. Also to show how it changed from a simple sketch to a fully coloured character. Hopefully this will make clear of the effort and hardwork put into making this character.
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